Whitelisted Components
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Unity Components
- ParticleSystem
- ParticleSystemRenderer
- ParticleSystemForceField
- TextMeshPro (World space text)
- Transform
- Animator
- Collider
- BoxCollider
- SphereCollider
- MeshCollider
- CapsuleCollider
- Rigidbody
- Camera
- SkinnedMeshRenderer
- MeshRenderer
- MeshFilter
- TrailRenderer
- LineRenderer
- Light
- LODGroup
- OcclusionPortal
- OcclusionArea
- LensFlare
- Skybox
- Joint
- HingeJoint
- FixedJoint
- SpringJoint
- CharacterJoint
- ConfigurableJoint
Fusion Components
- NetworkObject
ProBuilder Components
- ProBuilderMesh
- PolyShape
- ProBuilderShape
DAVIGO Components
- Bird
- BirdAnimator
- Cannon
- Triggerable
- TriggerButton
- MultiAudioSource
- RandomAudioClip
- NetworkStateMachine
- Damageable
- DamageableObject
- DestructibleObject
- ExplosionDamager
- DebugToggleObject
- ShakeableTransform
- ShakeInducer
- DespawnAfterDuration
- DestroyAfterDuration
- ServerClientColor
- ExplosionForce
- ForceCollider
- Grabbable
- GrabbableRigidbody
- IgnoreManager
- BreakableJoint
- DetachableNetworkConfigurableJoint
- DetachableNetworkJoint
- DetachableNetworkSpringJoint
- OverlappingJoint
- Killzone
- PhysicsMaterial
- PhysicsMaterialData
- RigidbodyExplosion
- Bomb
- Holdable
- RocketSpawner
- InitializeCustomPrefabs
- CustomMap
- MapSettings
- MapSettingsComponent
- CustomPrefabAsset
- CustomPrefabAssetsCollection
- DavigoNetworkRigidbody
- DavigoNetworkTransform
- PredictableNetworkObject
- Impactable
- DitherableSurfaceComponent
- StandableSurface
- StartPosition
- GiantBoundary
- CollisionEffector
- MovingPlatform
- MovingPlatformPoint
- TimeframeObject
- GiantHandStartPositions
- Owner
- MultipleAudioClips
- ParryableBody
- GiantWarpPoint
Bakery Components
- ftLightmapsStorage
- BakeryDirectLight
- BakeryPointLight
- BakeryLightMesh
- BakeryVolume
- BakerySkyLight
- BakerySector
- BakeryAlwaysRender
- BakeryPackAsSingleSquare
- BakeryLightmappedPrefab
- BakeryLightmapGroupSelector
- BakeryLightmapGroup