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Whitelisted Components

If you want a component or asset supported, please tell us via our discord server!

Unity Components

  • ParticleSystem
  • ParticleSystemRenderer
  • ParticleSystemForceField
  • TextMeshPro (World space text)
  • Transform
  • Animator
  • Collider
  • BoxCollider
  • SphereCollider
  • MeshCollider
  • CapsuleCollider
  • Rigidbody
  • Camera
  • SkinnedMeshRenderer
  • MeshRenderer
  • MeshFilter
  • TrailRenderer
  • LineRenderer
  • Light
  • LODGroup
  • OcclusionPortal
  • OcclusionArea
  • LensFlare
  • Skybox
  • Joint
  • HingeJoint
  • FixedJoint
  • SpringJoint
  • CharacterJoint
  • ConfigurableJoint

Fusion Components

  • NetworkObject

ProBuilder Components

  • ProBuilderMesh
  • PolyShape
  • ProBuilderShape

DAVIGO Components

  • Bird
  • BirdAnimator
  • Cannon
  • Triggerable
  • TriggerButton
  • MultiAudioSource
  • RandomAudioClip
  • NetworkStateMachine
  • Damageable
  • DamageableObject
  • DestructibleObject
  • ExplosionDamager
  • DebugToggleObject
  • ShakeableTransform
  • ShakeInducer
  • DespawnAfterDuration
  • DestroyAfterDuration
  • ServerClientColor
  • ExplosionForce
  • ForceCollider
  • Grabbable
  • GrabbableRigidbody
  • IgnoreManager
  • BreakableJoint
  • DetachableNetworkConfigurableJoint
  • DetachableNetworkJoint
  • DetachableNetworkSpringJoint
  • OverlappingJoint
  • Killzone
  • PhysicsMaterial
  • PhysicsMaterialData
  • RigidbodyExplosion
  • Bomb
  • Holdable
  • RocketSpawner
  • InitializeCustomPrefabs
  • CustomMap
  • MapSettings
  • MapSettingsComponent
  • CustomPrefabAsset
  • CustomPrefabAssetsCollection
  • DavigoNetworkRigidbody
  • DavigoNetworkTransform
  • PredictableNetworkObject
  • Impactable
  • DitherableSurfaceComponent
  • StandableSurface
  • StartPosition
  • GiantBoundary
  • CollisionEffector
  • MovingPlatform
  • MovingPlatformPoint
  • TimeframeObject
  • GiantHandStartPositions
  • Owner
  • MultipleAudioClips
  • ParryableBody
  • GiantWarpPoint

Bakery Components

  • ftLightmapsStorage
  • BakeryDirectLight
  • BakeryPointLight
  • BakeryLightMesh
  • BakeryVolume
  • BakerySkyLight
  • BakerySector
  • BakeryAlwaysRender
  • BakeryPackAsSingleSquare
  • BakeryLightmappedPrefab
  • BakeryLightmapGroupSelector
  • BakeryLightmapGroup